Some spectators carry weapons, and will offer them to a fighter with enough momentum, or even attack a fighter if the guy next to them holds him. The crowd will shove a fighter back into combat if he is thrown into them or gets too close, and will sometimes hold a fighter, leaving them open to attack. Tossing the opponent against the wall (or other barriers/obstacles) gives fighters the opportunity to inflict massive damage to their opponent by tossing or slamming them into the wall headfirst, or using other features of the environment, such as slamming a door or gate in their face. The game emphasizes strikes (punches and kicks) more, as well as proper use of the arena's environment and the surrounding crowd. Fighters can choose from up to five fighting styles, and some characters have more than one. The gameplay is expanded from the original game, which was primarily a wrestling game.
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